
Fixed crash in automated attack helping where one unit selects a target, the target unit enters a building (or deleted), and the local team then tries to assist, but the target unit is no longer on the map. Added mouse wheel support for map scrolling on touchpads. Fixed AI use of uninitialized memory when defending a general or king, which can cause a desync. Fixed crash when a seat of power is destroyed at the same time the greater being casts magic. Fixed crashes on bullets hitting targets due to not being attributed correctly. Fixed AI crash when fort being used to attack has been deleted. Correct mobilizing other nations spies in firms under your control.
Added German, Portuguese, and Spanish translations. Fixed AI crash when trying to use a skilled unit that has been deleted. Fixed queue buttons in the Harbor and War Factory, and in the tutor dialog for the non-blocking button code. This release fixes many crashes, and continued improvements to the UI.ĭownload Summary of changes from 2.15.1 to 2.15.2 Removed improper variable-size cast, causing incorrect action processing on 64-bit platforms. Removed uninitialized parameter in Caravan CRC check. Re-enabled AI ability to request direct military aid expect allied AI to work together on defending now. Removed gong sound for unsent AI diplomatic messages. Added scroll button for long tutor messages. Ensure screen redraw when dropping spy identity. Added scenario advanced config presets to restore default scenario game play to original game design parameters. Fixed sometimes hiring wrong unit in the inn.
Prevented chat keystrokes registering as a hotkey too. Standardized on FPU code generation for better cross-platform compatibility. Fixed some crashing issues related to spies. Fixed corrupt characters and fields in various in game messages.
This release fixes bugs, improves synchronization in multiplayer, has UI fixes, and adds several advanced config options.ĭownload Summary of changes from 2.15.2 to 2.15.3